Add textureBindingViewDimension and compat limits#580
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kainino0x merged 6 commits intowebgpu-native:mainfrom Mar 9, 2026
Merged
Add textureBindingViewDimension and compat limits#580kainino0x merged 6 commits intowebgpu-native:mainfrom
kainino0x merged 6 commits intowebgpu-native:mainfrom
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@kainino0x Please review |
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Kangz
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Feb 13, 2026
kainino0x
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Feb 13, 2026
This was referenced Feb 13, 2026
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Replace the manually-maintained INIT test lines with autogenerated tests. Used a quick hack in perl (only tool I could find that could do this easily), it just finds all the INIT macros defined in the header and outputs a test for each one. It's checked into the repo (instead of generated during build) so that I don't have to deal with making it work on the Windows compile test. This should have caught some missing items in #580
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Are we good merging now? |
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Need review on #584 first. cwfitzgerald will look at it tomorrow |
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Up @cwfitzgerald please take a look. |
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Sorry for the delay, I've approved #584. |
kainino0x
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LGTM, this should be safe to merge, it just copies the standardized JS API except for the naming of the structs, which I think follows the conventions we've established.
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Fixes #470