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Pull requests: godotengine/godot-cpp
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Fix variadic version of the callp_static method of the Variant class.
#1945
opened Mar 4, 2026 by
DrCosinus
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binding_generator: include core/version.hpp in generated Dictionary header
bug
This has been identified as a bug
Support binding math constants
bug
This has been identified as a bug
cherrypick:4.5
topic:buildsystem
Related to the buildsystem or CI setup
Style: Convert This has been identified as a bug
topic:buildsystem
Related to the buildsystem or CI setup
*.gen.inc to *.hpp for ninja
bug
#1927
opened Feb 12, 2026 by
Repiteo
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improve architecture detection for cross-compilation
bug
This has been identified as a bug
cmake
#1921
opened Feb 3, 2026 by
foxandfeature
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Use temp file and short paths for Android crosscompilation on Windows.
#1915
opened Jan 30, 2026 by
Rinnegatamante
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Don't pollute when bulding multiple architectures
bug
This has been identified as a bug
topic:buildsystem
Related to the buildsystem or CI setup
#1879
opened Nov 9, 2025 by
MBCX
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Add clang PCH build
enhancement
This is an enhancement on the current functionality
#1846
opened Sep 13, 2025 by
dementive
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Add scu_build option
enhancement
This is an enhancement on the current functionality
topic:buildsystem
Related to the buildsystem or CI setup
#1844
opened Sep 11, 2025 by
dementive
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Add This is an enhancement on the current functionality
waiting for Godot
PRs that can't be merged until an engine PR is merged first
ConstIterator conversions for missing container Iterators
enhancement
Add This is an enhancement on the current functionality
PRINT_VERBOSE macro alongside the function
enhancement
Remove This is an enhancement on the current functionality
topic:buildsystem
Related to the buildsystem or CI setup
.dev suffix from builds.
discussion
enhancement
Fix cases where floats are promoted to doubles and then converted back to floats. (-Wdouble-promotion)
#1693
opened Jan 26, 2025 by
BenLubar
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Add scons with_x86_64h option on macOS
enhancement
This is an enhancement on the current functionality
#1642
opened Nov 17, 2024 by
Ivorforce
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Correct element type for This is an enhancement on the current functionality
topic:gdextension
This relates to the new Godot 4 extension implementation
TypedArray<>
enhancement
[DRAFT] Add This is an enhancement on the current functionality
ScriptInstance class which mimicks the API of Godot's internal ScriptInstance class
enhancement
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Updated in the last three days: updated:>2026-03-01.