Fixes dpctl.tensor.round on CUDA devices#1700
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ndgrigorian merged 1 commit intomasterfrom May 29, 2024
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…vidia hardware When compiled for CUDA, `std::rint` would incorrectly round values halfway between two integers toward 0, rather than to the nearest even number as required per array API. `sycl::rint` avoids such issues by not relying on the current rounding mode
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Deleted rendered PR docs from intelpython.github.com/dpctl, latest should be updated shortly. 🤞 |
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Array API standard conformance tests for dpctl=0.18.0dev0=py310h15de555_29 ran successfully. |
oleksandr-pavlyk
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May 29, 2024
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oleksandr-pavlyk
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It might be a good idea to scan the code base for remaining uses of std namespace transcendental functions and replace those one by one too
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I agree. I'll do this as a separate PR, but I think it's a good idea too. |
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I have opened gh-1701 for build break with LLVM SYCL compiler, it is unrelated to changes in this PR. |
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When compiled for CUDA,
std::rintwould incorrectly round values halfway between two integers towards 0 (i.e.,1.5 -> 1.). The array API specification requires that these values be rounded to the nearest even integer instead.To resolve this,
std::rinthas been replaced withsycl::rint, which does not rely on the current floating-point rounding mode (see SYCL specification).As was pointed out at the time of implementation the floating-point rounding mode can vary between devices.